MARUKAJIRI

NETFLIX -ULTRAMAN BATTLE-

'ULTRAMAN' begins its global exclusive distribution starting April 1st. It is an anime adaptation of the manga of the same name, which is set in a world after Ultraman leaves Earth, directed by Keiji Kamiyama of 'Ghost in the Shell: STAND ALONE COMPLEX' and Shinji Aramaki of 'APPLESEED'.


Purpose/目的

By providing a rich and interactive experience, we aim to increase awareness of the Netflix original work 'ULTRAMAN' and energize the Netflix booth.

NETFLIX -ULTRAMAN BATTLE-

Target

Anime fans visiting Anime Japan

Concept

Maximize the Specium Ray experience while preserving the world of "ULTRAMAN"

NETFLIX -ULTRAMAN BATTLE-

Direction

Participants can transform into Ultraman, exchange Ultra Slash attacks, and ultimately fire the Specium Ray, a technique everyone has dreamed of. The game incorporates character voices and actual sound and video effects from the original series, creating an immersive gaming experience. The experience was designed three-dimensionally, including effects such as feeling wind when firing the Specium Ray.

NETFLIX -ULTRAMAN BATTLE-
NETFLIX -ULTRAMAN BATTLE-
NETFLIX -ULTRAMAN BATTLE-
NETFLIX -ULTRAMAN BATTLE-
NETFLIX -ULTRAMAN BATTLE-

Experience Plan

After the experience, participants can access a special website via a QR code and download experience videos. The special website is designed to allow users to easily tweet with videos attached, aiming for viral spread on social media. Additionally, participants can receive an exclusive "ULTRAMAN" sticker limited to Anime Japan 2019.

NETFLIX -ULTRAMAN BATTLE-
NETFLIX -ULTRAMAN BATTLE-

CREDITS

Creative/Art Director
Yuto Nakamura(MARUKAJIRI)
Technical Director/Hardware Developer
平澤 誠士(カヤック)
Engineer
宮野 有史(カヤック)
Producer
香田 遼平(カヤック)
Project Manager
西藤 愛(カヤック)
Graphic/UI Designer
中村 佑人小林裕太(MARUKAJIRI)
Motion Graphic
佐藤 晋哉
SE Composer
三宅 亮太